Pelgrane Press's 13th Age: 13 True Ways PDF
By Pelgrane Press
Omens of the Age
As the thirteenth Age unfolds, its mysteries—and dangers—grow extra numerous.
Undreamed-of creatures move slowly up from the underworld, descend from the sky on metal wings, and slip in the course of the cracks in truth. unusual magic is unfastened on this planet, no matter if it’s drawn from the Wild, from the geographical regions of chaos and loss of life, or from the interior energy of ki.
Patch issues up together with your surly magic weapon, hero. the journey is simply beginning.
13 actual methods expands the thirteenth Age Roleplaying online game in intriguing new instructions. inside of its 256 pages you’ll locate six new sessions, the lore of devils, the keys to Horizon, the good Gold Worm’s mystery murderer, and masses more.
• The chaos mage who embraces randomness, and the monk who embodies discipline
• The druid who masters the weather , and the necromancer who instructions the undead
• The commander who orders your ranks, and the occultist who orders reality
• Multiclassing instruments that can assist you create the nature you such a lot are looking to play
• Treasure to loot, and artifacts that would simply loot you
• All-new information and event seeds for Axis, the courtroom of Stars, Drakkenhall, Horizon, and Santa Cora
• extra how one can use the icons, together with version icons and courting effects tied to a location
• Lists of thirteen: lethal dungeons, flying geographical regions, must-visit motels, and more
• New monsters to problem your avid gamers, together with devils, steel dragons, werebeasts, and soul flensers
• 4 exact new NPCs with a number of crusade options
13 real methods: New heroes. New legends. Your international.
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Extra info for 13th Age: 13 True Ways
Champion Feat: You can spend an additional command point (1 max) to add another damage die of the same type to the damage roll when you reroll damage dice. ) Epic Feat: You can also use this command as a free action (instead of as an interrupt action) when an ally hits with an opportunity attack. You Are A Precious Snowflake! Interrupt action Cost: 1 command point Target: One nearby non-human ally using a once-per-battle racial power (on the ally’s turn) Effect: Roll a d20. On a 11+, the target doesn’t expend the use of its racial power and can use it again later this battle.
The target’s crit range expands by a total of 4. Armor of Shell & Spirits (5th level) Ranged spell Quick action to cast Daily Special: You must spend a recovery to cast this spell. Target: One nearby animal companion Effect: Until the end of the battle, the target gains resist damage 12+ against attacks that target AC. 7th level spell 9th level spell Resistance now includes attacks that target PD. Resistance increases to resist damage 14+. Blood is Strong (7th level) Ranged spell Quick action to cast Daily Target: One nearby animal companion Effect: Until the end of the battle, when the target hits with a melee attack, you heal hit points equal to 1d10 + your Wisdom modifier.
Champion Feat: When the target has to roll a save to rally, you can grant them a +2 bonus to the roll as a free action after seeing it for each additional command point you spend on the command. Epic Feat: The target of this command also gains a +2 bonus to all defenses until the end of its next turn. 33 chapter 1 classes PL AY E R S Note that the rally now command doesn’t help the commander rally or heal themselves. Save Now! Interrupt action Cost: 1 command point Target: One nearby ally (on the ally’s turn) Effect: The target can roll a save against a save ends effect.
13th Age: 13 True Ways by Pelgrane Press